There’s a lot to tell you about from this past week. Most of it isn’t great. And that’s why I’d just rather not talk about it and tell you how excited I am about a game releasing THIS week.
Star Wars Galactic Racer didn’t need the Star Wars license to bring me on board but the more the merrier for whoever that does bring into the fold. Not saying the game could use the help but it’s a brand new studio and it’s their debut title. Having that big of a license on your first game is a pretty big deal and I hope it pays off. It’s a stacked month for game releases but this will be one I buy at some point this week.
The reviews have been outstanding for a game that’s only $50 in a world of $60-$80 titles. The reviews have only reinforced my excitement for the title. My only issue is where I will play the game – PC or console. Still sort of waiting on some PC specific reviews to see if my rig can handle it. I’m good either way though.
My reasoning for my excitement for this is that former Burnout developers from Criterion are working on this game and a lot of that DNA is evident in this title. I’ve been chasing that dragon ever since 2008 after the release of Burnout Paradise. Burnout fans have been yearning for something similar. Something close to what we got. We knew we’d never get ALL of it but even just a taste of what we had – the speed, the takedowns…were seemingly getting that with Galactic Racer.
You can bet my write up next week will be about my time spent with the game and I can’t wait to tell you about it.
While I’m enjoying that, I’ll still be counting the days since we had a Splinter Cell release. Ubisoft, it’s been 4,794 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
Also, there’s been 11,322 job losses in the gaming industry since January 1, 2026.
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