We’re just two weeks away from the massive explosion of GTA6.
Earlier this year, and not that early, like September or so…I was working out a budget to fit the game in. It wasn’t something I would normally do, but when your game costs $100, that’s a little more than what we’re typically used to – well, what I am anyway.
Upon hearing the rumor that a PC version could be released as early as February of next year that put my decision in question. Seemed worth waiting for and if it’s true, I’m set. If it isn’t, then maybe then we have a better idea of when, otherwise, I’ll just get it then if I don’t feel like waiting.
It’s a bit weird to not have that anticipation of a GTA being released. I can, oddly, remember the release of GTA5 and when I played it on the PlayStation. It’s really rather strange how I can remember that but I remember the opening logo intro and the load screens.
Anyway, it’ll probably happen again to me with this one. Some strange aspect of making an odd memory core for me.
The point of the whole thing is, I’m anxious to see it release and what the whole conversation of everything gaming becomes laser focused on a single thing for no telling how long.
You just don’t get these games often. You rarely get any kind of a thing like this in any media at all.
Which is why it’s so weird that I won’t be participating in it. I mean, yeah, others won’t either but I don’t really skip out on the big deals, typically, and this is a first kinda for me. And strange enough, I’m pretty okay with it. I don’t feel the pressure or whatever to give in and just get it. I’m okay with waiting. And that’s what actually makes the whole thing feel odd. Is that I feel okay.
We’ll see maybe one day if I can say the same for Splinter Cell. Ubisoft…it’s been 4,829 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
Also, there’s been 12,373 job losses in the gaming industry since January 1, 2026.
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