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Season 15, Episode 11

I don’t consider myself a hoarder, but I can imagine some people would say otherwise about me. I do tend to “hold on” to things a lot longer than most from time to time. Although I’ve recently backed off a bit with that habit. Or, at least, put a limit on what I’ll consider.

Then there’s the digital side to hoarding. How many hard drives of old systems I’m keeping around cause I need a file maybe down the road at some point. Then there’s the games aspect of that and a backlog that is, digitally, bigger than any amount of physical games I have ever owned in my life…combined.

It’s a lot of stuff. Stuff that…isn’t always guaranteed to be there. Paid for or free, it won’t last forever. But it’ll probably outlast me, and that’s really all it needs to do, I suppose.

Unless I bought any of those games on the PS3, Vita, or PSP. Sony seems to be shutting down those store fronts. And we’re not exactly sure why but it probably has to do with money. Now, I have no real idea what I’ll be losing because of this, and I’m not all that concerned, but there are other people who might depend on this for their games. Not yet having moved over to the PS4, or only ever had a PSP or Vita for whatever reason. I’m also sure that list is small and probably whatever that group of people is putting into the stores doesn’t exceed what it takes to maintain them.

Still, my point being, these digital copies won’t last forever. And if it suddenly ends in your lifetime, what’ll you do?

In the meantime, Ubisoft, it’s been 2,777 days since the last Splinter Cell release (non-animated series or guest spot in another game franchise or VR exclusive).

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Season 15, Episode 10

I was going to lay out my whole situation here but it’s covered pretty well in the second half of the first hour of the show.

Last fall I built a new PC. Almost everything in it was new except for two things: my power supply and my graphics card.

This past week I somehow found a way to kill those specific two things, however. And this isn’t really the best time to be breaking PC parts, right now. Specifically those parts.

Thankfully, I’m pretty much back up and running with a brand new power supply and a borrowed video card from Matt. I had one of my old ones (680) but it was from 2012 and Matt, thankfully, had a more modern card in his 970 that I’m currently borrowing until the availability gets better.

In the meantime, Ubisoft, it’s been 2,770 days since the last Splinter Cell release (non-animated series or guest spot in another game franchise or VR exclusive).

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Episodes

Season 15, Episode 09

Strictly speaking consoles, when you take the big 3 and put all their exclusives together, Nintendo probably leads the pack with the most, both in intellectual property and games featuring that IP. Microsoft SHOULD be in the number 2 spot there or maybe even number 1.

I would think Sony would come in last but this all changes when you just ask someone who they think has the most exclusives. Microsoft doesn’t stick out at all when I try to think about it just off the top of my head. And they should. They bought up more studios over time than most of the other two, if not more than the other two combined. They should own the rights to PLENTY of exclusives, but I can’t name more than like five different IP’s. It gets less if you want me to name ones that are recent.

They should be leading the pack or at least come close to Nintendo. Course, now that they officially own Bethesda, that number has increased. And in more ways than one. Just the Fallout and Elder Scrolls series alone is enough to be swinging all kinds of mud in the face of the other guys, especially when they go exclusive.

And they will go exclusive. Should they? Of course not. But they will. Microsoft needs system sellers. They haven’t had that kind of pull in a long time. Sony has been showing them up time and time again, and they shouldn’t. MS should be wiping the floor with them given all the companies they’ve bought but it just hasn’t happened. Yet. Microsoft WILL go exclusive with some of these titles. They know what they’ve got and it’s the reason they bought them (and other companies) to begin with.

In the meantime, Ubisoft, it’s been 2,763 days since the last Splinter Cell release (non-animated series or guest spot in another game franchise or VR exclusive).

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Episodes

Season15, Episode 08

Ever had peer pressure to play a game. Honestly, I never have, but there is some sort of feeling when you see so many people playing or talking about a game and you aren’t in on it. Maybe it’s an odd social pressure.

Currently, for me, that pressure is Valheim. A lot of people are playing it. A lot of people are talking about it, but here I am on the outside looking in. And the problem comes from looking in, actually. Because what I see is something that I won’t enjoy. Or, at least, that I typically don’t enjoy. The only thing about the game calling to me isn’t even the game itself but the people playing the game. I feel like eventually I’ll give it a go, but I’d imagine by that time the moment will have passed and something else will have taken its place. It happened with Bastion. It’s a little bit different, but there was tons of praise for that game and people playing it but it took me YEARS to finally play it and afterwards I was left with a sense of…what’s the big deal?

Something was missing and maybe it was because I was years late to the party and whatever was done in the game had been done previously for me by the time I played it or…whatever, but something didn’t connect.

Sometimes there’s an expiration date on the zeitgeist.

In the meantime, Ubisoft, it’s been 2,756 days since the last Splinter Cell release (non-animated series or guest spot in another game franchise or VR exclusive).