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Season 18, Episode 27

Just a head’s up that we won’t be doing a show next week.

If I paint the state of Destiny 2 in some uncertain light as far as the future is concerned, that wasn’t my intention. That game will be fine to an extent. The die-hards and long termers, as I once was, will still be there playing it most likely. It also serves as a nice meet up with friends who play on the regular and run a weekly raid or dungeon or whatever is currently on offer. I suspect there’s plenty of those people to keep the game afloat for some time depending on what gets offered up on a regular basis.

Honestly, though, I can’t really say if it’ll be enough year after year. And I don’t mean that in some sense that they may not offer what it takes to keep people to stay. I actually mean I don’t know what is going on in the game anymore. I don’t know storylines or content drip or ANY of that sort of thing. I am out of the loop on the loop. But my clan is still playing it, still doing weekly raid nights, still running the grind. However, the drop off comes from people who would step back in the game when new content hit and that average has dropped immensely. And it isn’t likely to increase now that they don’t seem to be doing big expansions year after year. Also, given what we know of the layoffs and everything that went down this week, it may be some time before anything big is brought to that game to pull players back in.

And while you might think I’m disappointed to find out there is no Destiny 3 in development (any new Destiny game would allow for me to jump back in but I am forever banned from Destiny 2), I’m okay with it. This means my group of friends can look elsewhere to move on from the game if they want and I can join them wherever they decide to land. There’s a good bit of other looter shooters out there to accommodate all of us and where they go I will definitely follow.

As long as it isn’t some battle-royal shooter thing.
Having to do with NOTHING that I’ve said previously in this post, I’d just like to remind Ubisoft that it has been 3,984 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.

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