“Too much is not enough”
Actually, yeah. Yeah, I kinda think too much is more than enough.
They need to space these things out. The Summer Game Fest video alone is 3.5 hours long. And it is back to back to back titles over and over again. The next day had SEVEN more events of game announcements, and the day after that had, at the very least, 3 more events.
I feel like this is the same complaint I had last year, maybe. I love new game announcements as much as the next person and I’m not saying they shouldn’t be here, but just…space it out over the summer instead of in one single weekend.
And during the launch weekend of a brand new console!
Maybe I’m an old man yelling at clouds here, but a lot of these titles might actually get some space in our heads and conversation if we weren’t drowning in the announcements.
We kinda rush through a lot of them in this episode mainly because there are so many and we didn’t even finish. Next week will be more of the same, and I’ll probably rant about it then as well.
Speaking of rants, the clock is ticking Ubisoft. It has been 4,311 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
Also, there’s been 2,382 job losses in the gaming industry since January 1, 2025.
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