It’s hard to shake off the pull of something successful. I mean, it can be easy if you’re outright against it or don’t have the means to obtain it or whatever. Basically, there’s exceptions, right?
But I’m speaking in the sense, as almost always I do here, in terms of video games. A successful console may be a pull but the price may be the wall too high to get over. So, there’s that. But when it’s a game itself, you may pause to give it some thought.
Death Stranding 2 is out and the scores for this thing are far higher than I was expecting. Not that I felt it wouldn’t do well, but maybe on par with the first game. Except it has far outshined in scores upon release. And it makes one curious what all the fuss is about. I own the first one but I never played it. I might decide to give it a go here soon.
We’re not doing a show next week and the week after that is a bit up in the air for now, but keep an eye on our socials. Bluesky, Discord, Twitter, and Facebook. We’ll be sure to let you know what’s going on.
So that’s it for this show post. No clever connection to talk about Splinter Cell, but the count up continues. Ubisoft, it has been 4,332 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
Also, there’s been 2,422 job losses in the gaming industry since January 1, 2025.
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