Goodbye. Again.
I was contemplating doing a post during the week break we took. When the Destiny news broke, I’d thought to say some words about it given we’d be another week before we could talk about it.
Never did get around to it so consider this THAT post.
It’s been a few years since I last played Destiny 2. After the ban there was no way for me to do so without starting completely over and I had no intention to walk that road again. Regardless, I was still absolutely stunned to hear that Bungie would cease updating Destiny 2 any further. It suddenly felt a bit like it did when I realized I’d never play the game again.
And then I started reading forums and Reddit posts. They read like eulogies. And suddenly everyone else was feeling what I’d felt a few years ago. I mean, they still had the game to play but they wrote as though the plug was pulled. I get that this means the end of the game. We won’t get new expansions, DLC, news coverage…and without content to fuel the conversations, that’ll eventually go away as well.
The ban never made me angry with the game or the players or the memories I had of it. Might have been a tad peeved with the customer service aspect but them’s the rules and I’d accepted it rather quickly.
But now everyone’s sharing in my feeling of the end of an era. It was a bit of a different ending for me but the result is pretty much the same. The game…is over.
And as I missed it before I will miss it again but this time as everyone else who are…mourning…their losses.
As much as I’d love to count the days until we get a Destiny 3, it’s unlikely to ever happen. Or, that if we do, it might not come from Bungie. So I’ll continue to count for Splinter Cell, and as much as I do want that game, I’ll always hope for what maybe possibly could have been in a 3rd outing of the Destiny franchise.
Ubisoft, it’s been 4,668 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
Also, there’s been 3,300 job losses in the gaming industry since January 1, 2026.
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