Another quick note to let you know we will NOT be doing a show next weekend.
This week however was more just chatting and rambling. Which, I get it, is most of what we do anyway. It’s been a minute for me since I have settled on a game to play. Got a good ways through Avowed, made some progress in Doom The Dark Ages, went through the main story of Clair Obscure, and put some time in with Assassin’s Creed Mirage, but for the most part it’s just been me dipping my toe into a game here or a game there. Something that doesn’t require a multiple play commitment. I can be in and out of it and move on if I want.
Outside of a few exceptions of games built, literally, to do just that, I guess I’m trying to find my next multiple play commitment. That is, something that holds me and keeps me coming back to it so I can advance the story and finish the game. I lost that with Avowed, Doom, and Mirage. Getting into them significantly but ultimately getting burned out on them before finishing. Or, in Mirage’s case, just not being gripped by the story.
Of course, my backlog overfloweth. There’s a number of games on my PC and console that I could probably jump into and find what I’m looking for. That’s pretty much my weekend now where gaming is concerned – looking. Browsing. This is something I am extremely good at – wasting time window shopping. However, every now and again, something stands out. Something grabs my eye or attention and sometimes that something can be pretty good.
So the search continues.
Maybe I could go back and play an old Splinter Cell. Sure as hell won’t be playing a NEW Splinter Cell anytime soon. Ubisoft, it has been 4,360 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
Also, there’s been 3,563 job losses in the gaming industry since January 1, 2025.
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