Show note: There’s no show next week. I failed to mention that until the VERY end of this episode. We’ll be back on October 25th.
I wouldn’t say that I’m worried about the future of my hobby. I don’t expect a crash like in the early 80s or whenever that was. I think I’m just concerned about the future of, perhaps, maintaining MY hobby. Cause ain’t none of this looking to get any cheaper.
We’ve spoken before about the console prices going up – twice from Microsoft this year already. But now to push out further into the future (not sure how far) to the next generation of systems from Microsoft and Sony. I can’t imagine paying close to or more than a thousand dollars for one. But I also can’t see how they pull off selling them for any cheaper, given the way things are now and where they are headed.
I’ve not even bothered to think about making any upgrades to my PC. I don’t know what parts are going for now but I do know that graphics cards are INSANELY overpriced. And the bang for your buck is just not proportional. The math barely worked when they were $800 for a 3080 or whatever and that was back something like five years ago.
The indies shall inherit the industry. Yeah, maybe. What they’ll likely do is keep pumping out original games or better versions of existing games to keep us playing on whatever system we own regardless of PC or console. Vampire Survivors, Clover Pit, Balatro, Among Us…the titles that run on all the platforms but don’t take the latest and greatest to run at all.
Because none of this is affordable. Video gaming was always a luxury expense, but never one that was completely out of reach. It’s getting harder and harder to say that, however. Hell, at this point some common commodities are shifting into luxury expenses the way prices are going.
All hail the generic store brand.
Long live the indies.
Ubisoft, it has been 4,437 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
Also, there’s been 4,400 job losses in the gaming industry since January 1, 2025.
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