I actually donâ€™t like buying video games. Which…is kinda hard to tell when I talk of my backlog and Steam library and what not. Iâ€™m drowning in video games. Tons of them. I try at least not to pay full price when I do pick up a game.
Renting games was a big part of my life growing up. By the time the rental places closed up there was already Redbox and GameFly. I had ways of playing the games I wanted to while paying a minimum to do so. Then there was the Best Buy â€œhackâ€. The Gamers Club promotion they had where I could buy a game at a certain percentage off the price, play it, and if I didnâ€™t wait too long, I could trade it in with a bonus credit and pick up the next thing I wanted to play paying only the difference of a few dollars. Of course, that required the games to hold value and for me to play them as fast as I could to get the most on my trade.
Iâ€™ve long since canceled my GameFly subscription and havenâ€™t been to a RedBox in years. I still buy games, of course. You throw in a steelbook or a statue with a game I want to play and Iâ€™m pretty much there day one.
The trend I see now is that sort of Netflix model. Pay some amount of money per month and have access to a pretty good library of games. I do that now with Xbox Game Pass and I have tons to play. A lot of brand new titles as well. EA has something like this and so does Ubisoft. I like it, yes, but just like with the TV apps, itâ€™s beginning to get out of hand. Everyone wants a piece of the pie. So just like TV where studios and networks are branching off with their own apps and fees, so are the game publishing companies. Itâ€™ll invite competition, sure, but you donâ€™t really have to compete when youâ€™re the ONLY place someone can play a certain game without going out and buying it.
Thereâ€™s really no solution to this, that I can see. On either side be it gaming or TV. Iâ€™d say the market would sort itself out, but I honestly feel thereâ€™s enough people to support all these different subscription services.
Iâ€™m just not one of them.