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Another season comes to close and along with it another year as well. We don’t really look back on the year in this episode so I’ll try to do so here in this post.
From kicking off this year with that massive Insomniac games leak and what was to come from them and the Marvel IP to the birth of Balatro and the massive popularity of the Pokemon-like PalWorld. And that was just the first two months of the year.
But wait, what about Suicide Squad? It launched in February, took a beating in the ratings, but survived the year (barely), which, at the time, we thought was probably going to be the biggest flop of the year. Then came Concord and lasted a whole week.
This year video games continued their push into other types of media, mostly television with Fallout earlier in the year and Secret Level later on. As well as the second season of Arcane. It’ll continue to expand into 2025 with the second season of The Last Of Us and more on the way as these things start to get handled properly. The well of good stories has always been there, they’ve just been pulling them out with a broken bucket, really.
Sony came under fire with the release of Helldivers 2 and that whole issue of making a Playstation account just to continue to play it. Nintendo STILL hasn’t confirmed the Switch 2. No really, they haven’t. Not in an official capacity. And Microsoft closed 4 studios in the span of a DAY.
Speaking of, as a state of the industry sort of thing, it wasn’t great. Job losses a plenty over the year and more stories about that than I would like but it spans the entire 12 months.
And that’s a bit of the year that was. As for my personal gaming year, my Steam Replay says I played 38 games this year, and that’s a lot more than last year and the year before. A ton of demos and I’ll continue that trend this year. Seriously, don’t skip the demo fests that Steam puts out every few months. Some real gems in there. I also dipped back into the well of the Burnout series, eventually doing the 100% on Burnout Paradise PC. And now I’m closing out the year with this Indiana Jones game that has just been phenomenal to play through.
Still no Splinter Cell this year. Will it happen in 2025? The betting man in me says “nope”. But I’m oddly optimistic. Ubisoft, it has been 4,142 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
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