We’re hearkening back at the following link.
The consoles are damned close now, aren’t they? Â We’re near the end of a six-month campaign of speculation, spec comparisons, theorycrafting, and shit-slinging, and we’re about to enter a six-year period sure to be filled with more of the same. Â It’s nice to take a quiet moment, then, and enjoy oneself by tearing through a flimsy package and liberating a fresh new toy. Â For a few minutes, the PS4 was less important than its controller, and the console war less interesting than the satisfying click of a button.
In an effort to get even further away from a cynical present, we connect with a wonderful memory and speak with one of the men who helped deliver it. Â Twenty years after the release of Myst, Rand Miller of Cyan, inc joins us to discuss the development of exploration and puzzle-solving game Obduction, and the history of the games that shaped a genre.
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