Season 15, Episode 32

I don’t need no game to tell me what to do.

But I sorta miss instruction manuals. Back before I could drive they were quality reading on the way home to play the game. I can remember for some game I got I hadn’t finished reading the manual, so I sat on the couch and finished it before I put the game in the system. Almost as if there would be some sort of quiz making sure I’d read it before playing. I dunno, but it just seemed like it was almost criminal to play a game without reading about how to play it first.

I also didn’t realize how long they were still being produced. We talked about it on the show, but I came home afterwards and grabbed the nearest PS3 game (happened to be Uncharted 1), and there was the instruction booklet. Even though by then the games came with tutorials. Speaking of, was Halo the first? Half-Life, perhaps? What game is considered to have the first tutorial built within it? There’s some trivia to hunt down.

Also, outside of writing down save codes, did anyone actually use the notes in the back of an instruction manual? I took notes for games, but rarely did I write them in the booklet.

Speaking of needing instructions on how to do something…Ubisoft, it’s been 2,958 days since the last Splinter Cell release (non-animated series or guest spot in another game franchise or VR exclusive).

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