Season 15, Episode 41

It was brussels sprouts for me.

You know how when you were a kid you specifically remember hating a certain food. It was probably a veggie of some sort or another. Maybe even a fruit. Usually healthy, but that’s not the point. What happens is, you remember hating that food and really not liking it but then you try it later after some years and LOVE it. You can’t even remember why you hated it as a kid, but damn it’s delicious.

That’s not really what happened with me and VR, but it’s close. I loved VR when I first tried it years ago. I loved it when I had my own headset and loved it again with the Playstation version. But it was a process. A lot of wire connecting and more effort to play a game for 20 or 30 minutes than what’s usual – which is none, really. I had those headsets years ago – the first versions of the Vive and Oculus. Maybe a few months of time spent with them then nothing. Then PSVR came around…another month or so of enjoying it and nothing.

Then I got a Quest 2 last week. VR is back on the menu. But for probably longer than a month or so this time.

I still need to put in a lot more time with it, and I will, but right now it’s amazing and I want to show it off to everyone (which I can thanks to its ability to stream cast to a tv, phone, or PC). It’s portable. It needs nothing but the headset and the controllers. No wires. Every room can be room scale VR. It’s not THAT expensive (compared to other VR units) either. It pretty much ticks the boxes I talked about years ago for VR to become more accepted.

I’m excited about VR again. And, again, excited for the potential of VR.

Maybe in some other reality it’s already happened but for us…Ubisoft, it’s been 3,028 days since the last Splinter Cell release (non-animated series or guest spot in another game franchise or VR exclusive).

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