Season 16, Episode 27

A few weeks back I nostalgically spoke of the console wars. The ol’ Microsoft versus Sony thing we all did way back when and what some still do. It was always a clash, but it was one that took place in a court of public opinion or one we measured with sales and popularity or game titles available or even to the point of comparing the guts of the machines to who was better.

Side note: just to be clear on this, the one that is better is the one you pick. Nothing else matters. That’s the one you wanted for the reasons you wanted it and it’s the best and we’re all in agreement.

What we rarely had and almost never get are these companies actually calling each other out. Apparently, it took something like “Call Of Duty” to make that happen. We go over the whole thing here in a segment of the show and it’s rather long and PR/Boardroom speak, but the gist is there: Sony’s afraid Microsoft’s ownership of Call Of Duty and its likely appearance on GamePass will hurt Sony’s console sales. Microsoft argues otherwise but also goes on to point out that Sony’s deals for exclusivity with third party developers does the same thing. Sony has yet to respond to that (as far as I know), but I’m curious what they will say if they do.

I know I’ve said that competition like this is only good for one group of people and that’s you and me, the consumers, but unless this forces a hand of some sort on either side, it’s just two companies sparring in released statements that likely will result in…nothing.

By the way, I don’t think Sony has an argument here. I’m not saying either side is right or wrong, but I think when your competition finds an advantage or opportunity, then you’ve got to adjust to counter it.

Better yet, whoever gets Ubisoft to make another Splinter Cell game is the winner in my book…because it has been 3,273 days since the last Splinter Cell game (non-animated series or guest spot in another game franchise, remake, or VR exclusive).

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